Apple: fix for iPhone 4 sensor, Bluetooth flaws next week - National Business Review
![]() Sydney Morning Herald | Apple: fix for iPhone 4 sensor, Bluetooth flaws next week National Business Review "Proximity sensor bugs, Bluetooth bugs, iPhone 3G performance bugs. All the bugs that we've been nailed on. We think we've nailed a lot of them," Mr Jobs ... Jobs promises fixes for iPhone flaws next week with iOS 4.1Computerworld iOS 4.1 to Finally Fix iPhone 4 Proximity SensorPC World The Use of HDR Enhances The Camera of The New Apple Iphone 4Daily Fresh News.info NetworkWorld.com -GigaOm (blog) -Chicago Sun-Times all 2,887 news articles » |
Epic’s Mike Capps talks about Epic Citadel and the future of iOS gaming
Gamasutra cornered Epic Games' Mike Capps (he of the very impressive Epic Citadel demo yesterday at the Apple special event), and Capps confirms that what you see running on your iPhone is the real deal -- Unreal Engine 3, with all of the bells and whistles that it has on the major HD consoles. The actual game that Project Sword will become is being designed by Chair (which is the same group that did the popular Shadow Complex game for Xbox 360), and we'll see the full project soon.
Capps also confirms that UE 3 needs at least an iPhone 3GS to run, but he says that in terms of hardware, Apple's devices are right where they need to be. High-resolution textures are an issue (you can't install a 15gb game on an 16gb portable device), but the memory and speed are actually there, says Capps. "You've got 16 gigs of flash memory," he says, "which is way better, faster memory than what most people have generally on a home PC. So that stuff works really well."
The biggest issue holding handheld gaming back is larger environments, but game developers are getting better and better at designing worlds that render quickly and well to all kinds of platforms. And Capps looks into the future, and sees even more possibilities for Apple and their product lines. "It doesn't take a whole lot of leaps of faith to say, 'Right now, I can display from my iPad to my Apple TV on a big screen TV.' How far away are we from 'that's my game console, and it's displaying wirelessly to my television set?' It's not far away."
That's kind of a trippy thought -- that Apple had to finally move away from the Mac to earn a larger foothold in gaming. It's very heartening, as a gamer and an Apple fan, to hear Capps as excited as he is about the possibilities for iOS and the App Store.
[via Joystiq[
TUAWEpic's Mike Capps talks about Epic Citadel and the future of iOS gaming originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Sep 2010 19:30:00 EST. Please see our terms for use of feeds.
Miscellaneous iTunes 10 issues - CNET (blog)
![]() Sydney Morning Herald | Miscellaneous iTunes 10 issues CNET (blog) Some people have been experiencing crashes in iTunes 10 when connecting their iPhone 4 devices and selecting applications to transfer. ... Apple iTunes Ping: Hands OnPC Magazine Apple TV, 'Ping' and iTunes -- what it meansComputerworld Apple Ditches The Geeks And Early AdoptersThe Business Insider Fortune -InternetNews.com -Mac Rumors all 1,110 news articles » |
OpenFeint announces PlayTime, real-time multiplayer with voice chat for iOS and Android
Sounds interesting -- the new features are being tested by developers right now, and will be available in OpenFeint sometime later on this year. Game Center will definitely make a big splash in iPhone gaming when it gets released next week, but OpenFeint is still planning on sticking around and innovating where even Apple hasn't yet dared to go. iOS game players will be glad to have both around when all is said and done.
TUAWOpenFeint announces PlayTime, real-time multiplayer with voice chat for iOS and Android originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Sep 2010 18:00:00 EST. Please see our terms for use of feeds.
Dock your encased iPhone, iPod with dockStubz - NetworkWorld.com
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The Use of HDR Enhances The Camera of The New Apple Iphone 4 - Daily Fresh News.info
![]() The Age | The Use of HDR Enhances The Camera of The New Apple Iphone 4 Daily Fresh News.info The new Apple Iphone 4 is a great phone.I like it very much.It seems that with the upgrade of IOS 4.01 the camera of the new Apple Iphone 4 will take better ... Jobs promises fixes for iPhone flaws next week with iOS 4.1Computerworld iOS 4.1 to Finally Fix iPhone 4 Proximity SensorPC World Dock your encased iPhone, iPod with dockStubzNetworkWorld.com National Business Review -Apple Insider -Insanely Great Mac all 306 news articles » |
Twitter for iPad - PC Magazine
![]() Telegraph.co.uk | Twitter for iPad PC Magazine Twitter itself has crafted apps for a variety of mobile phones, including the Apple iPhone ($199, ), but left a space for third parties to thrive by not ... Product News: Twitter for iPhone adds iPad SupportThe Mac Observer Twitter App for iPad Puts New Focus on DesignNew York Times (blog) Hands-on: Twitter officially comes to the iPadArs Technica AFP -tuaw.com (blog) -Gotta Be Mobile (blog) all 313 news articles » |
Epic has ‘big plan’ for UE on iPhone - Computerandvideogames.com
![]() EndScore | Epic has 'big plan' for UE on iPhone Computerandvideogames.com Epic's Mike Capps has said the developer's high-end Unreal Engine works better on iPhone than you might have expected, and there's a "big plan" in the ... See Epic Games' Project Sword For The iPhone In ActionKotaku.com (blog) Epic Citadel, the Gorgeous 3D iPhone Tech Demo, is Free in the App StoreGamerCrave.com Epic talks Project Sword, Unreal Engine on iPhone, and Apple TV as a game consoleJoystiq (blog) MobileShop.com (blog) -Escapist Magazine -Gamasutra all 97 news articles » |
See What IPhone Users Are Listening to With SongStumblr - PC World
See What IPhone Users Are Listening to With SongStumblr PC World When you walk into a cafe and note the numerous iPhone-toting denizens with telltale white earbuds firmly embedded in their ... and more » |
Twitterrific 3 for the iPad: change, tough love, and better
Here's a good sign that you've made some pretty significant changes to your application: three different people from the company write three different posts about the new design. That's what the folks from Iconfactory did about Twitterrific 3. David Lanham wrote about Redesigning Twitterrific, not just the timeline, but also the settings, contacts, filtering, and more to "optimize the user experience." Gedeon Maheux wrote about Twitterrific's Tough Love, and realizing that Twitterrific had gotten out of hand, along with the steps they took to make it better rather than just pile more on top of it. Craig Hockenberry wrote about not designing for early adopters, whose expectations may limit making something better by expecting you to simply build on what you had before.
I was an early adopter of Twitterrific on the Mac, and still compare all other applications to Twitterrific when I am using them. When I first heard about the changes in Twitterrific 3, I was sure I was going to hate them. After having used it for awhile, I still think Twitterrific is my favorite iPad app. I've been using it since I bought my iPad back in mid-June, and although I've tried some of the others, I keep coming back to Twitterrific. Many others have just started using Twitterrific 3 for the iPhone or iPad because Twitter turned off "basic authorization" logins. All Twitter applications now must use Twitter's (severely, thoroughly flawed) OAuth system for logging in.
Read on for my thoughts on the app, as well as what TUAW heard directly from Iconfactory about the future of the app.
TUAWTwitterrific 3 for the iPad: change, tough love, and better originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 02 Sep 2010 16:00:00 EST. Please see our terms for use of feeds.





